PM3.6 - R.O.B - Action - GrabHeavyItem (Common) 0x97
Entry Script
- CreateInterrupt { interrupt_id: None, action: DamageFall (Common), requirement: (InAir) }
- CreateInterrupt { interrupt_id: None, action: ThrowHeavyItem (Common), requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(HoldingItem)
- PreviousInterruptAddRequirement((InternalConstantInt(HeldItem) Equal scalar(83)))
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: 0x98 (Common), requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(HoldingItem)
- PreviousInterruptAddRequirement(OnGround)
- CreateInterrupt { interrupt_id: None, action: Wait (Common), requirement: (AnimationEnd) }
- PreviousInterruptAddRequirement(OnGround)
Exit Script