PM3.6 - R.O.B - Action - GrabHeavyItem (Common) 0x97

Entry Script

  1. CreateInterrupt { interrupt_id: None, action: DamageFall (Common), requirement: (InAir) }
  2. CreateInterrupt { interrupt_id: None, action: ThrowHeavyItem (Common), requirement: (AnimationEnd) }
  3. PreviousInterruptAddRequirement(HoldingItem)
  4. PreviousInterruptAddRequirement((InternalConstantInt(HeldItem) Equal scalar(83)))
  5. PreviousInterruptAddRequirement(OnGround)
  6. CreateInterrupt { interrupt_id: None, action: 0x98 (Common), requirement: (AnimationEnd) }
  7. PreviousInterruptAddRequirement(HoldingItem)
  8. PreviousInterruptAddRequirement(OnGround)
  9. CreateInterrupt { interrupt_id: None, action: Wait (Common), requirement: (AnimationEnd) }
  10. PreviousInterruptAddRequirement(OnGround)

Exit Script